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mendozaa265

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About mendozaa265

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  1. mendozaa265

    Trying to clean up server repository

    Hi sorry we're using Jet
  2. mendozaa265

    Trying to clean up server repository

    Hi, So my team has been using a repo to push different builds for different projects and have run out of space on the drive we're using. We unfortunately just had everything on separate branches in a deployment repo. Since we don't really need the builds anymore is there an easy way to clean this up? We can't hard delete branches and I'm not sure what's going on with the blobs but that is where all the memory is taken up. Is there anything we can do about that?
  3. mendozaa265

    Suddenly all the changeset is missing ?

    Whyyyyyyyyyyyy?? Thankful for this post but oh god this feature scared the crap out of us. We thought we lost everything. This date filter should probably not auto update itself
  4. mendozaa265

    Unity Smart Merge Integration

    ah ok so I'm starting to feel like this might be a unity issue then. After I fixed that line I saw things start to run then immediately got the popup that YAMLMerge.exe stopped working and it all just closes. Have you all experienced this integrating it into plastic? Is this a common error? Thanks for the quick answer!
  5. mendozaa265

    Unity Smart Merge Integration

    Hi, has anybody had any luck getting unity smart merge to work? I've ran some tests to try to get a couple of simple scene changes merged properly but it doesn't seem to work. This is the error I get: my settings are defined as so in preferences->mergeTools: External Merge Tool: C:\Program Files\Unity\Editor\Data\Tools\UnityYAMLMerge.exe merge -p "@basefile" "@sourcefile" "@destinationfile" "@output" this is with it looking for the pattern .unity Is there something obvious that I'm missing? That command comes straight from the unity smart merge manual page so I'm not sure what's up. Thanks for the help!
  6. mendozaa265

    Client.conf root element is missing

    ok great I've attatched my client.conf file here client.conf also just in text I'll upload it here: <?xml version="1.0"?> <ClientConfigData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <Language>en</Language> <WorkspaceServer>server:8084</WorkspaceServer> <WorkingMode>NameWorkingMode</WorkingMode> <SecurityConfig>::389::jXawqZ9DrR0=:</SecurityConfig> <MergeTools> <MergeToolData> <FileType>enTextFile</FileType> <FileExtensions>*</FileExtensions> <Tools> <string>mergetool -b="@basefile" -bn="@basesymbolic" -bh="@basehash" -s="@sourcefile" -sn="@sourcesymbolic" -sh="@sourcehash" -d="@destinationfile" -dh="@destinationhash" -a -r="@output" -t="@filetype" -i="@comparationmethod" -e="@fileencoding" -m="@mergetype"</string> </Tools> </MergeToolData> <MergeToolData> <FileType>enBinaryFile</FileType> <FileExtensions>*</FileExtensions> <Tools> <string>binmergetool -b="@basefile" -bn="@basesymbolic" -bh="@basehash" -s="@sourcefile" -sn="@sourcesymbolic" -sh="@sourcehash" -d="@destinationfile" -dh="@destinationhash" -a -r="@output" -m="@mergetype"</string> </Tools> </MergeToolData> </MergeTools> <DiffTools> <DiffToolData> <FileType>enTextFile</FileType> <FileExtensions>*</FileExtensions> <Tools> <string>mergetool -s="@sourcefile" -sn="@sourcesymbolic" -d="@destinationfile" -dn="@destinationsymbolic" -a -t="@filetype" -i="@comparationmethod" -e="@fileencoding"</string> </Tools> </DiffToolData> <DiffToolData> <FileType>enBinaryFile</FileType> <FileExtensions>*</FileExtensions> <Tools> <string>binmergetool -s="@sourcefile" -sn="@sourcesymbolic" -d="@destinationfile" -dn="@destinationsymbolic" -a -t="@filetype" -i="@comparationmethod" -e="@fileencoding"</string> </Tools> </DiffToolData> </DiffTools> </ClientConfigData>
  7. mendozaa265

    Client.conf root element is missing

    Hi, So I had the following issue just pop up. I believe that this might have been triggered by a lack of disk space when doing a push or adding something maybe? All I know is that plastic was working for me this morning. I could push/pull and do everything. Now every time I start plastic I get that error. The actual image is attached but it's similar to the title. I have no clue where to move from here. I tried fully uninstalling Plastic and re-downloading it and I still have that issue so I'm a bit lost. Do you all know what could be up with this? Thanks in advance, Adrian
  8. mendozaa265

    Plugin unlicensed error for one person on team

    So I'm a bit confused. He doesn't have a local server I guess. He's connecting to our server in the office which has the unity plugin working for me. My team director is out and he's the one that has all of the information for licenses but to be noted the server license I would send is the one that I'm connected to which allows me to use the unity plugin but not my teammate.
  9. mendozaa265

    Plugin unlicensed error for one person on team

    So we only have one plastic scm account that our team director owns. He's purchased licenses for us all and has a team license. I'm under the team and my unity plugin is working. my teammate is remote so he is connecting through ssl. Would that be the problem?
  10. Hey all, I'm working on a local plastic server where we all have a team edition of Plastic running. I have the unity plugin installed and working fine. Another person on my team, however, is getting the "plugin is unlicensed in plastic scm server error." He is working remotely but he is able to push through the plastic gui so we know that he does have a working connection. We have unity pro licenses for everyone and have had multiple people working with the plugin before. Is there something different that could be causing issues with verifying the license for the unity plugin if he's working remotely and connected through ssl? He is getting the "hostname mismatch in secure connection" warning when opening plastic but that doesn't stop him from connecting. Any help is much appreciated. Adrian
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