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Xavier

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Xavier last won the day on September 15

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  1. I have been experiencing the same behavior in Unity 2019.4. Using Rider as IDE. Sometimes the editor can be unfrozen by opening, closing and reopening Plastic GUI.
  2. Hi! I have some further feedback: The plugin adds an ignore.conf file to the workspace with rules that can't be changed. For example, it adds the Assets/Plugins folder to the ignored folders, which we want to check into the repo. Manually removing folders from the ignore.conf doesn't help since the plugin adds them back again and again. The method that causes this is: PlasticGui.Help.Actions.AddIgnoreRules.ForUnity(). I can't manually edit the code, since it's part of a library. Could you exposte the list PlasticGui.Help.Conditions.UnityConditions.IgnoredRules as a ScriptableObject, so we can edit them? Best, Xavier
  3. Hi! I wanted to give some feedback on the new Unity plugin that was recently launched. First of all, it has been working great thus far! These are the issues we've encountered: We have a server alias configured, since some of us work from home. This produces a lot of error windows titled "Hostname mismatch", which pop up every few seconds. Is there something that we can do to mitigate this? On macOS, there's a warning in the settings that the file system watcher is disabled. Is this a Windows-only feature at this point? An "Undo unchanged" button would be greatly appreciated! (Minor) On macOS, the right click context menu says "Open > Open in explorer" instead of Finder Cheers!
  4. My company recently switched to Plastic for our Unity projects. If we enable the version control plugin of Plastic in Unity, we often face this problem: A third-party plugin tries to write to the project settings of Unity, or wants to write to its own project setting asset and fails, because the corresponding assets is not checked out. Is there a way to make the version control plugin automatically checkout these assets? Or is there another way to deal with this issue? Here's an example of an exception we get regularly: Unable to checkout 'ProjectSettings\GvhProjectSettings.xml'. Project settings were not saved! UnityEngine.Debug:LogError(Object) Google.Logger:Log(String, LogLevel) (at Z:/tmp/tmp.cfOHeQ7pJN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs:103) Google.ProjectSettings:Save() (at Z:/tmp/tmp.cfOHeQ7pJN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:410) Google.ProjectSettings:Set(String, Boolean) (at Z:/tmp/tmp.cfOHeQ7pJN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:119) Google.<SetBool>c__AnonStorey1:<>m__0() (at Z:/tmp/tmp.cfOHeQ7pJN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:154) Google.ProjectSettings:SavePreferences(SettingsSave, Action, Action) (at Z:/tmp/tmp.cfOHeQ7pJN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:135) Google.ProjectSettings:SetBool(String, Boolean) (at Z:/tmp/tmp.cfOHeQ7pJN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:153) GooglePlayServices.SettingsDialog:set_UseJetifier(Boolean) (at Z:/tmp/tmp.CbcF1w0aJu/third_party/unity/unity_jar_resolver/source/PlayServicesResolver/src/SettingsDialog.cs:225) GooglePlayServices.PlayServicesResolver:CanEnableJetifierOrPromptUser(String) (at Z:/tmp/tmp.CbcF1w0aJu/third_party/unity/unity_jar_resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:2281) GooglePlayServices.PlayServicesResolver:ResolveUnsafe(Action`1, Boolean, Boolean, Boolean) (at Z:/tmp/tmp.CbcF1w0aJu/third_party/unity/unity_jar_resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1621) GooglePlayServices.<ScheduleResolve>c__AnonStorey5:<>m__0() (at Z:/tmp/tmp.CbcF1w0aJu/third_party/unity/unity_jar_resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1590) GooglePlayServices.PlayServicesResolver:ExecuteNextResolveJob() (at Z:/tmp/tmp.CbcF1w0aJu/third_party/unity/unity_jar_resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1449) GooglePlayServices.PlayServicesResolver:ScheduleResolve(Boolean, Boolean, Action`1, Boolean) (at Z:/tmp/tmp.CbcF1w0aJu/third_party/unity/unity_jar_resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1603) GooglePlayServices.PlayServicesResolver:ExecuteMenuResolve(Boolean) (at Z:/tmp/tmp.CbcF1w0aJu/third_party/unity/unity_jar_resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1810) GooglePlayServices.PlayServicesResolver:MenuResolve() (at Z:/tmp/tmp.CbcF1w0aJu/third_party/unity/unity_jar_resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:1825)
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