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hoodust

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  1. Set up a repo and workspace and Unity is connected to the running Plastic SCM server, but if I try to "Submit" from version control, I get the error: Version Control: PlasticSCM : Item path not in workspace: C:/Program Files/2019.3.0f6/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.2d.sprite. What does this mean? That path does exist, but how is it not in the workspace and how can it be added? I thought that's what "Submit" did :P
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