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KjartanK

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Everything posted by KjartanK

  1. For anyone arriving at this later: I still don't know what the actual issue was, as nothing showed pending changes and no "undo" was working, but manually creating a local change and undoing it seemed to reset the tracking and it then realized I didn't have any pending changes and I was able to switch branches. So, issue resolved!
  2. I am trying to switch to a collaborator's branch to view their work, and Plastic says I "Cannot perform the switch to <branch> since there are pending changes." However, when I open the pending changes tab it is empty, and `cm status` in the terminal also has no results. Any suggestions?
  3. Hi @ryancassell, I appreciate your clear answer to TimoB's question here because it helped me figure out the first part of my issue, but I have a follow-up question that I hope is okay to ask here: I'm trying to build in some extra tools for my team centering around version control and it seems like with the new integration of Plastic into Unity the previous `Provider` API is no longer working as expected. For example, `Provider.isActive` is set to false now when the Version Control Mode gets changed to Visible Meta Files. Is there a new API to go along with the new integration or is this a bug that will be fixed before the new integration comes out of beta? For extra information, I'm working on Unity 21.2.2f1. Thanks!
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