Hello, newbie here.
We are developing a game. Our developers making changes to source code and our artists regularly need to compile source code since it changes rapidly.
[we are not distributing any stable built etc.]
So what I am trying to achieve is, when people update their workspace from gluon, I want auto compile.
So we have a basic batch file;
Path oFile\Build.bat GameEditor Win64 Development "path to file\game." -waitmutex >nul
So as far as I understand (I might be wrong), I should be able to configure a client trigger with such as;
cm trigger create after-update "Auto compile" "path to batch file/LetsBuildOurGame.bat"
The command above executed in my local computer and also LetsBuildOurGame.bat file is inside my local computer.
But I am not able to trigger build when I run workspace update from gluon.
I also created a basic ruby program which sleeps for 2 minutes, just to check if there is a problem regarding to batch file (Maybe it is killed before executing anythıng etc.) But still I didn't observe any delay(I was expecting 2 minutes delay since thread will be sleeping for 2 minutes).
I also tried to add before-clientcheckout trigger to see if something wrong with after-update trigger. Nothing happened when checking out to a file from gluon.
Am I missing something?
Should I create this triggers in server even though they are executed on client? (Btw we are using cloud.)
I would appreciate your help.
Thanks