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TimoB

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  1. Hi @ryancassell, Thanks for responding, I understand that .meta files are important, but it's confusing that I have to change Version Control Mode to PlasticSCM to use Plastic only to see unity changed it back to "Visible Meta Files". I think the PlasticSCM Window causes the Laout Reset because after some tests it looks like if the PlasticSCM Editor Window is open (docked or undocked) and with the Version Control Mode set to PlasticSCM it reset the Editor Layout after I restart Unity. So if I let the setting on "Visible meta files" it works. An additional Problem is that after the Version Mode switch is, that the PlasticSCM Window disappears and Im not able to open it again, because there is no button in the Window Menu and the Editor functionality like CheckOut, CheckIn in inspector is missing. After I restart Unity I can reopen the window. I use Unity Version 2021.1.14f1 with the Version Control Package on Version 1.5.7. I switched the project from a git repository to Plastic, I hope it should not causes these problems.
  2. Hi, I have similar problems with WebUI. Is it possible to access the WebUI if I created my account with UnityID?
  3. Hi, I switch to plastic and encounter some problems. My Unity switching its Version Control Mode automatically back to Visible meta files after I play in the editor. And somtimes its breaks my Layout settings. Every other things works fine. So if anyone has an idea what am I missing or how I can fix this let me know.
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