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Pascal

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  1. Hi Ryan, As you need, here is the archive file in attachment containing an empty project with all Unity Twitchlib's dll files. I hope these files can help you, in the meantime, as you suggest, I'm going to remove the Version control package and use the external Plastic SCM client. Thank again for your help. TwitchlibTest-project.unitypackage
  2. Thank you Ryan for your hep to solve the issue. About the Twichlib an the Newton.Json dll dependency you can find it in the TwitchLib.Api.core or TwitchLib.Api.Helix. So the Newton.Json dependency can't be removed witout a lot of efforts from me at each Twichlib update. In my project I used the available Nuget's packages to build all required dlls it's easy and guaranty me to the compatibility with the Twich api. I think it is not normal to provide a package with an hidden dependency from an open source popular public library which is not linked to the official depository, but the Unity one, causing a big issue and delaying the development of our game. Hopping you can find the right guy in the right team to remove the issue, it's a big problem for my studio because our game in developement is a Twich based one. Regards. Pascal
  3. Hi Ryan, The situation has changed, I updated my Unity version to the last release 2020.3.23f1 thinking the problem was solved but unfortunately the Newtown.Json package are no longer visible in the package manager but sill present in the folder /Library/PackageCache/com.unity.nuget.newtonsoft-json@2.0.0/Runtime/Newtonsoft.Json.dll. My issue is still there, what can I do?
  4. Hi Ryan, The problem seams not to be in the entire Twichlib package, I can get the same error only when I put the Newtonsoft.Json.dll file in a new Unity project. Try to load the package attached in a new Unity project using the Unity 2020.3.22f1 release, I hope than the issue will appear as in my project. One more detail, I'm working on Windows 10. If all working fine in your computer, can you share your configuration in term of software os and Unity version? May be I should send my issue directly to the Unity team? Thank for your help, regards. Pascal NewtonJsonTest-archive.unitypackage
  5. Thank you Ryan, Here is the manifest.json file from the C:\Program Files\Unity\Hub\Editor\2020.3.22f1\Editor\Data\Resources\PackageManager\Editor\manifest.json path. I put also the archive found in the same directory which contains the Newtonsoft.Json.dll and a screenshot from the package manager about the Version Control dependencies. Pascal manifest.json com.unity.nuget.newtonsoft-json-2.0.0.tgz
  6. Hi Ryan, I use Twitchlib for Unity an external tool which has a dependency with Newtonsoft.Json.dll . As you can see on the screen shoots, in my Unity version (2020.3.22), the Newtonsoft Json lib is included by default to Unity as a package which is used by the Version Control package. Thanks for your help. Pascal
  7. Hi Plastic SCM team, I'm using Unity 2020.3.22f which include Plastic SCM components and its dependencies like Newtonsoft.Json, unfortunatly in my project I also use an other dll which need Newtonsoft.Json but a more recent one (13.0.0) as the Plastic SCM used (12.0.0). It is possible to update the Newtonsoft.Json.dll include in Unity pakages from the version 12.0.0 to the 13.0.0? Thanks for your help.
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