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RobG88

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  1. Using Unity 2022.1.b13, though I've had this issue with 2021 as well. After adding [SerializeField] in methods, dragging in the appropriate objects into these fields via the Inspector, saving the scene and committing the changes, these fields are ALWAYS empty on the receiving end. My partner has tested this (he is not coding, only using to get changes) and I've tested on 2 other laptops and the same issue - the fields are always empty and need to be re-populated for each laptop/environment. There are no files, directories or any such thing left unchecked for Plastic when making commits/checkin changes. There are NO CHANGES to the scene on these other laptops but if there are all changes are over written and the scene re-loaded. I've actually even deleted and re-downloaded the entire project only to have the same fields missing. It's extremely frustrating because I then need to take 2, 3 ... 10 screenshots of the various Inspector/Hierarchy changes and write detailed emails of what fields need to pulled. NEVER had this issue with collaborate and was forced to change to Plastic. Any help would be appreciated!
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