Hi,
Our company structures our Unity code across many different projects using the Unity Package Manager and local paths. This helps us re-use code and game templates across many different projects but does however make check-ins very time consuming. For example. in our current project we have 8 mini-games that come from 8 different workspaces. Ideally we'd love to have a single batch file that we could configure to target the workspaces that are relevant, then be able to check-in all in one pass. Is something like this possible?
Thanks, Jake