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Sunnydaze

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  1. Talked to support. When we used the seperate Plastic SCM client and pointed it to the unity project folder it worked perfectly. We were able to check in all the files, also the ones that were giving me problems when I tried to check them in from the Plastic SCM interface inside of unity. From now I'll do all my checkins from the seperate client.
  2. I have opened a ticket, and there is a screenshot of the error message above. It is not worded 100% identically, but it seems to be the same
  3. Hi I have similar problem. I did try to check-in things in steps like suggested. It has no effect. Even when I don't select the files in question Plastic Complains. Three images show the sequence: I do not mark the files in question for check-in I click check-in, and get the attached error The missing files are now ticked off in the check-in window. After looking at this more, the added ticks for non existing files only happens when I try to check in a change to the same files it can't find from their new folder. Is there a way to make plastic forget about the old names of these folders?
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