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Hi there, I'm using the cloud plan for my private projects in Unity for some time now. After being stuck with Git for a while at work, I was moved to a project, which uses Plastic SCM as well. Now I need to access both from one client, as there seems to be no way to install them side by side. In the enterprise client, I log in and can work without any problems, so far so good. Creating a fresh repository in the cloud works as well as one step commit/update, but I don't have the local server features with push and pull I used to have. Accessing the old sync views, it reports me, that the repositories are not available there. Further, the local server tells me, it would be a test license only, which expires soon, as well it listened by default on 8087 instead of 8084 as before. Am I missing something here beyond my understanding of the system or is this use case not expected by Plastic SCM? I really would like to continue to work with the two step approach in my private projects, as sometimes the internet connection here is a bit unreliable at the hours I can work on them.
Hi, So I had the following issue just pop up. I believe that this might have been triggered by a lack of disk space when doing a push or adding something maybe? All I know is that plastic was working for me this morning. I could push/pull and do everything. Now every time I start plastic I get that error. The actual image is attached but it's similar to the title. I have no clue where to move from here. I tried fully uninstalling Plastic and re-downloading it and I still have that issue so I'm a bit lost. Do you all know what could be up with this? Thanks in advance, Adrian
Good Day - Is there a way to get the exact version of an installed Plastic server and client? Thanks, Tom