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Found 4 results

  1. Hi All, from Today i am facing an issue that SCM cloud or Unity 3d cannot connect Plastic SCM sever. I check both Unity and Workspace they both are giving the same error. In Unity: In Plastic Workspace: is anyone else also facing this problem??
  2. First things first, I'm trying to use Plastic for the first time and migrate my game project to it. I am currently subscribed to the free cloud version, and I downloaded the plastic cloud client. However, when I try to do anything it's saying I am unable to connect to the server: Can't connect to [euwest4-00-cloud.plasticscm.com:8088] after 3011 ms. To increase the timeout set SocketConnectTimeoutMillisec in client.conf. Configure server.conf if the timeout happens during push/pull I tried messing around with preferences in the gui and googled for any solutions but I cannot seem to figure it out. As it isn't my user@org not connecting, instead it's the Plastic Cloud server??? It appears in the plastic scm gui, in gluon and when setting up the workspace upon opening plastic scm for the first time! Anyhow, it's probably a beginners issue, hopefully I can resolve this and start migrating to Plastic SCM. Thank you!
  3. This is confusing. When I try to add a cloud repository's work space to my plastic SCM cloud application, this error occurs. See in the first uploaded image. Wonder if this is a sign of bad connection or something. Also tried to add a connection profile in the preferences, but failed with a message saying invalid credentials, I think that happen because the server actually use NameWorkingMode(or SSOWorkingMode in client.conf)? See in the second uploaded image. Anyways, this is frustrating. Hope someone can help me with this. Also, default ssl server created by Unity Hub is accessible.
  4. Hello, I need a little help because I can't send the changes to my branch. I get this message: an existing connection must have been closed by the remote host. Any idea what this is due to? Thanks in advance
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