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Showing results for tags 'lfs'.
Hi, I'm evaluating Plastic SCM for a new project with 20+ people; I haven't used it before - I've been on Git for several years. I have a small local repository I wanted to test it with, so I did the following: Used "git daemon" to run a local git server Created a new blank Plastic workspace/repo Selected "Sync With Git..." and pointed it at git://localhost/MyGitRepo Switched my workspace to my main branch, so all the Git-tracked files appeared in my new Plastic directory However, my Git repo is an Unreal game project, and uses Git-LFS. The files in my original
Hello everyone, I'm new to plasticSCM and I'm trying to sync my github repo to be able to fully work on plasticSCM in the future. There is one problem with Git LFS while following the sync guide in the last part of the export I got the following message : "An error occurred while contacting GitHub LFS: This repository is over its data quota. Account responsible for LFS bandwith should purchase more data packs to restore access.. You can disable the Git LFS support from the command line (cm syunc) unsing the '--skipgitlfs' option." I went on Github to buy more bandwith on LFS w
I'm exploring using Plastic for a monorepo I manage that is getting a little large for git. However, when I run fast-import, then open a workspace showing the paths that LFS was used on, I only have the LFS marker files, not the large binaries themselves. What's the best way to do this (one time) import?