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Found 14 results

  1. Hello, My team is working in a mixed OS X and Windows environment. We want the triggers we make to work on both systems, but I suspect our problem is that the paths we're using aren't valid for both operating systems. $ cm listtriggers 2 Update art on update ruby /Users/atlantisremixed/.arx-plastic/update_art.rb LoganBarnett after-update The Ruby script we're running works great for both OS X and Windows when running standalone, but that path won't work for WIndows in the trigger so it doesn't even get to the Ruby script. What can I do to make my trigger platform agnostic? All of the
  2. I'm trying to configure a new cloud client on OSX. I've downloaded and installed the cloud package. When I try to sync the project, it sits at 0 bytes as the encryption is not working. I have a plasticd.lic file. I copied it into: /Applications/PlasticSCMServer.app/Contents/MonoBundle I tried to follow this guide: https://www.plasticscm.com/documentation/administration/plastic-scm-version-control-administrator-guide.shtml#Serverconfiguration But the first step points to a path/file that does not exist: /Applications/PlasticSCMServer.app/Contents/Applications/clconf
  3. Hi I am admittedly struggling with my merging with Unity files. Every time I merge there are always many conflicts in my project. I currently have 86 files with following extensions requiring manual merge, .txt , .meta, .asset When I right click on the files in the list I get 3 diff options, I select "Diff Destination Contributor with Sources" This then triggers KDiff to open as my defined Diff tool in preferences for the $text file type. Now my issue from this point is I don't seem to get the option to save changes I make after resolving conflicts in KDiff to the correct
  4. TLDR: How might we migrate from our OSX team server and all of it's repositories, branches, etc to a new windows machine? I can't find any cross platform migration tips. The PlasticSCM Server for OSX, in a word, Sucks. While the client has gotten MUCH better in the last year, the server is a total PITA when something goes wrong. There are essentially no docs or guides specific to very mundane and regular CLI admin issues such as: replacing the token (running through server config and specifying a new token doesn't do it, yay), there is no GUI client for admin, etc. etc. After wasting
  5. Support ticket 9009 for plastic support crew. Today we needed to get a new developer started, time is precious, time is wasting. Today was wasted. I purchased a new team license for 6 people (formerly 5, but this is a whole new license as the previous was from a previous account, previous employer, and via their paypal... new one via creditcard/stripe). Fine, good. got the token code. Our server is on a MacPro, so all admin is CLI (where's the GUI admin client?). It is possible I'm a crazy person, but I've not found any guides or actual documentation that is clear in how to comp
  6. Hi, Today I tried to install the latest version of Plastic (5.4.16.693) on my macbook pro running the last beta of OS X El Capitan. However the installation fails at the end. I looked through the installation log file: tail -n 200 /var/log/install.log And found the following: Sep 27 11:06:07 mac installd[308]: PackageKit: Executing script "./postinstall" in /private/tmp/PKInstallSandbox.VmSjLM/Scripts/com.codicesoftware.plasticscm.macplastic.rFNjcO Sep 27 11:06:07 mac installd[308]: ./postinstall: /tmp/PKInstallSandbox.VmSjLM/Scripts/com.codicesoftware.plasticscm.macplastic.r
  7. I am trying to run a PlastiSCM server on my OSX 10.11 (El Capitan) Laptop which syncs per ssl to my work server. Without ssl its no problem. When i try to access per ssl it shows an error in the sync replication view: 'Error: Only the server administrator can accept a certificate on the server' at the same time the console logs: 21.10.15 23:52:21.489 sandboxd[28676]: ([39948]) macplastic(39948) System Policy: deny file-write-create /usr/share/.mono maybe an problem with the rootless feature? Or i'm not capable of putting the certificate at the right place under OSX ^^ Thanks!
  8. I am looking for a download of the x11 version of the OSX 5.4 plastic client but I cannot find a download link anywhere, can someone point me to where this might be?
  9. Hi, We're a small game development team evaluating PlasticSCM and liked it very much, but there is a small issue on Mac OS X. We have lot of asset files and directories contain Chinese characters in the file name, this is not a problem on Window7/8 PC, but on OS X the Chinese characters all appear as little 'squares' in the PlasticSCM GUI client (see the pic). http://docs.google.com/uc?id=0Bx6HwHj9B4LZcFFNclFoa25SZUU The actual files in the filesystem show correct name, both in OSX 'Finder' and terminal ('ls' with locale 'zh_CN.UTF-8'), so I think the encoding is handled correc
  10. How do you properly set up the launch command for the diff and merge tools in PlasticSCM on OSX? I've looked through the manual and searched the forums with no solution. I can't get PlasticSCM to launch SemanticMerge. It's probably because I don't have the diff/merge tool configured properly in PlasticSCM. I've added it as an "External diff tool" with the command: "/Applications/semanticmerge.app" -s="@sourcefile" -sn="@sourcesymbolic" -d="@destinationfile" -dn="@destinationsymbolic" -i="@comparationmethod" -e="@fileencoding" -edt=default I've also tried supplying semanticmerge.ex
  11. Hi, Broke on upgrade to OSX Yosemite: 1. PlasticSCM server not online. 2. Cannot configure 'Database Backend' 2.1. Clicking the 'Configure' button does nothing Tried: 1. Reinstalling X11 to latest dev version 2. Delete previous plastic install, including user files 3. Reinstalling latest plastic This is a great product, let me know if you need more info. Mike
  12. Any time I try to use the branch explorer from the Unity3D plugin on a Mac, the window opens but then freezes. Usually I cannot do anything with it at all (including closing it or dragging it on the screen by the title bar). Sometimes I will be able to start moving the scroll bar up or down, but then all input will stop. My only option when this happens seems to be killing XQuartz. Any ideas on why this might be happening? Or where I should be looking for any errors that might be thrown?
  13. I have a new install of PlasticSCM on OS X 10.9 via PlasticSCM-5.0.44.506-osx-installer.app.zip. I had to install XQuartz 2.7.5 (xorg-server 1.14.4) When I run 'Server configuration' from /Applications, I can go through all the screens just fine. When I get to the end, there is a hypelink in the text that is supposed to allow me to change my database targets and perform a migration. In my case, I want to go from SQLite to PostgreSQL. However, when I click that link, nothing happens. I have re-started the 'plasticsd' process many times. I have run Server configuration many times. I
  14. I just updated to the latest Mac Client, and when i restarted after install, the client is completely locked up. I tried to find any config files that had local client config in them and reset them, but the client always comes up in the same non-functional state. I've also uninstalled & reinstalled a number of times, but the client always comes up in the same bad state. I really can't work until I can apply some shelved changes to my workspace. Any suggestions? Paul
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