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Found 14 results

  1. Hello, My team is working in a mixed OS X and Windows environment. We want the triggers we make to work on both systems, but I suspect our problem is that the paths we're using aren't valid for both operating systems. $ cm listtriggers 2 Update art on update ruby /Users/atlantisremixed/.arx-plastic/update_art.rb LoganBarnett after-update The Ruby script we're running works great for both OS X and Windows when running standalone, but that path won't work for WIndows in the trigger so it doesn't even get to the Ruby script. What can I do to make my trigger platform agnostic? All of the examples in the PDF seem to prefer one platform or another, but never something universal. It would be nice if I could just do ~ for a home directory but I don't think that expands correctly. Perhaps I was doing that wrong? Thanks in advance! -Logan
  2. I'm trying to configure a new cloud client on OSX. I've downloaded and installed the cloud package. When I try to sync the project, it sits at 0 bytes as the encryption is not working. I have a plasticd.lic file. I copied it into: /Applications/PlasticSCMServer.app/Contents/MonoBundle I tried to follow this guide: https://www.plasticscm.com/documentation/administration/plastic-scm-version-control-administrator-guide.shtml#Serverconfiguration But the first step points to a path/file that does not exist: /Applications/PlasticSCMServer.app/Contents/Applications/clconfigureserver.app/Contents/MacOS/clconfigureserver that folder doesn't exist, nor does the clconfigureserver file anywhere. How do I setup my client so I can pull the project?
  3. Hi I am admittedly struggling with my merging with Unity files. Every time I merge there are always many conflicts in my project. I currently have 86 files with following extensions requiring manual merge, .txt , .meta, .asset When I right click on the files in the list I get 3 diff options, I select "Diff Destination Contributor with Sources" This then triggers KDiff to open as my defined Diff tool in preferences for the $text file type. Now my issue from this point is I don't seem to get the option to save changes I make after resolving conflicts in KDiff to the correct output file, it seems to be a random path created by KDiff. "/var/folders/r_/64rhvwqj7zxb6440jrdg8gtr0000gn/T/75280c02-6480-4c38-912d-f10b966362d1.txt" I'm a little confused as before I would get a 3 way merge when selecting files with Merge Conflicts for my previous Merge on another change set. The Output would be automatically specified and saved ok. Once I process all merges the files would disappear from the conflict list, this is not happening in this scenario. I'm also aware that it's the Diff preferences that control which tool to open in preferences for this scenario. I would have expected the Merge preferences to be responsible for opening the tool on Merge conflicts. What am I doing wrong? I just want to get past this list of conflicts? Resolve them in KDiff and save, then click "Process all merges" in Mac Plastic and see them disappear. Here are my KDiff CLI strings: Diff Pref (the one that Macplastic Triggers): $text "/Applications/kdiff3.app/Contents/MacOS/kdiff3" "@sourcefile" "@destinationfile" --L1 "@sourcesymbolic" --L2 "@destinationsymbolic" Merge Pref: "/Applications/kdiff3.app/Contents/MacOS/kdiff3" -b "@basefile" "@sourcefile" "@destinationfile" --L1 "@basesymbolic" --L2 "@sourcesymbolic" --L3 "@destinationsymbolic" -o "@output" --auto Thanks, it's likely user error here. Also Semantic merge wont open these $text files, is it possible to make it do so...
  4. TLDR: How might we migrate from our OSX team server and all of it's repositories, branches, etc to a new windows machine? I can't find any cross platform migration tips. The PlasticSCM Server for OSX, in a word, Sucks. While the client has gotten MUCH better in the last year, the server is a total PITA when something goes wrong. There are essentially no docs or guides specific to very mundane and regular CLI admin issues such as: replacing the token (running through server config and specifying a new token doesn't do it, yay), there is no GUI client for admin, etc. etc. After wasting days on several occasions for support to get back to us, or trying to piece things together from the forums, and then verify that they apply to the newer versions of plastic, we're considering migration of our repos to a windows server so we can actually USE the docs, and gui admin client etc. I'll start speccing a new server machine while I wait for I don't know how long for support to answer my last ticket about our license issue. One more day of labor wasted by a new employee because he can't pull our project down Andrew
  5. Support ticket 9009 for plastic support crew. Today we needed to get a new developer started, time is precious, time is wasting. Today was wasted. I purchased a new team license for 6 people (formerly 5, but this is a whole new license as the previous was from a previous account, previous employer, and via their paypal... new one via creditcard/stripe). Fine, good. got the token code. Our server is on a MacPro, so all admin is CLI (where's the GUI admin client?). It is possible I'm a crazy person, but I've not found any guides or actual documentation that is clear in how to complete procedures needed to manage users and licenses. Some of it is somewhat self evident via help commans if you can find the right commands. Here is what I've pieced together from various threads (it may not be correct, but I'm hoping we can solve that here). To create a user: sudo /Applications/PlasticSCMServer.app/Contents/Applications/umtool.app/Contents/MacOS/umtool cu username password and I think you are supposed to stop and start the server daemon at this point (or are you supposed to stop it before you do the above? WHO CAN SAY?) Stop: launchctl unload /Library/LaunchDaemons/com.codicesoftware.plasticscm.server.plist Start: launchctl load /Library/LaunchDaemons/com.codicesoftware.plasticscm.server.plist ok so now we have a user added. running sudo /Applications/PlasticSCMServer.app/Contents/Applications/umtool.app/Contents/MacOS/umtool listusers reveals a user list of 6 users now (including the new one). hurray! But we need a license running that has 6 seats, not 5. Ok... To add the server token for auto renewal: /Applications/PlasticSCMServer.app/Contents/Applications/clconfigureserver.app/Contents/MacOS/clconfigureserver We use 1 (english), 5 (for username/password working mode), and then it says "Configuring autorenewal for subscription licenses: (we paste in the new token here, and hit enter)... It mentions for changes to apply we need to restart (it doesn't actually mention how to do this, but that is no longer suprising right?) Ok so restart... I guess that means stop and start it? Stop: launchctl unload /Library/LaunchDaemons/com.codicesoftware.plasticscm.server.plist Start: launchctl load /Library/LaunchDaemons/com.codicesoftware.plasticscm.server.plist Ok done! Aaaaaaand: when the 6th user logs into a client his credentials check out, but when he tries to make a branch? He gets the error about exceeding the number of allowed users... Clearly the old token is still in effect. Ok so we've tried restarting via the above... I've also tried it by stopping the daemon first, configuring, restarting. I've tried doing the above and restarting the whole machine. I've also tried stopping the server, deleting plasticd.token.lic and the plasticd.token.lic (btw, where this is mentioned it doesn't actually mention the path to them, but I've found them on OSX you need to show package contents of the PlasticSCM.app, then you'll find it inside /Applications/PlasticSCMServer.app/Contents/MonoBundle/ I've used the above unload and load, before and after (unload, configure, load). I've deleted these file after unloading. I've even tried to kill the PlasticSCMServer.app PID because I noticed it never goes away when you unload with launchctl. There is no .token file in those locations as another thread mentioned. Sometimes I get asked if I am configuring for Enterprise or team. Sometimes I don't. Regardless of all permutations of the above the result is the same with the new and 6th user....License exceeded No reply to support yet. Anyone else have any ideas? Andrew
  6. Hi, Today I tried to install the latest version of Plastic ( on my macbook pro running the last beta of OS X El Capitan. However the installation fails at the end. I looked through the installation log file: tail -n 200 /var/log/install.log And found the following: Sep 27 11:06:07 mac installd[308]: PackageKit: Executing script "./postinstall" in /private/tmp/PKInstallSandbox.VmSjLM/Scripts/com.codicesoftware.plasticscm.macplastic.rFNjcO Sep 27 11:06:07 mac installd[308]: ./postinstall: /tmp/PKInstallSandbox.VmSjLM/Scripts/com.codicesoftware.plasticscm.macplastic.rFNjcO/postinstall: line 2: /usr/bin/PlasticSCMUnityPlugin: Operation not permitted Sep 27 11:06:07 mac installd[308]: ./postinstall: /tmp/PKInstallSandbox.VmSjLM/Scripts/com.codicesoftware.plasticscm.macplastic.rFNjcO/postinstall: line 3: /usr/bin/PlasticSCMUnityPlugin: Operation not permitted Sep 27 11:06:07 mac installd[308]: ./postinstall: chmod: /usr/bin/PlasticSCMUnityPlugin: No such file or directory Sep 27 11:06:07 mac install_monitor[6403]: Re-included: /Applications, /Library, /System, /bin, /private, /sbin, /usr Sep 27 11:06:07 mac installd[308]: PackageKit: releasing backupd Sep 27 11:06:07 mac installd[308]: PackageKit: allow user idle system sleep Sep 27 11:06:07 mac installd[308]: PackageKit: Install Failed: Error Domain=PKInstallErrorDomain Code=112 "An error occurred while running scripts from the package “macplastic-”." UserInfo={NSFilePath=./postinstall, NSURL=file://localhost/Users/andersl/Downloads/macplastic- It seems there is something with the installation of the Unity plugin script in /usr/bin/ that fails due to not having the correct permissions (I was root) this might be something new on El Capitan (OS X 10.11). I don't use Unity anyway so I created a workaround that works for me: First I unpacked the downloaded installation .pkg file with: pkgutil --expand macplastic- macplastic Then I opened the post install script with nano: nano macplastic/com.codicesoftware.plasticscm.macplastic.pkg/Scripts/postinstall I removed everything regrind the Unity plugin and only left the first line in the file: #!/bin/bash Finally I flattened the directory to a new .pkg file: pkgutil --flatten macplastic macplastic.pkg By double clicking this new .pkg file I could install the Plastic SCM client. However note that the Unity plugin does not work. /Anders
  7. I am trying to run a PlastiSCM server on my OSX 10.11 (El Capitan) Laptop which syncs per ssl to my work server. Without ssl its no problem. When i try to access per ssl it shows an error in the sync replication view: 'Error: Only the server administrator can accept a certificate on the server' at the same time the console logs: 21.10.15 23:52:21.489 sandboxd[28676]: ([39948]) macplastic(39948) System Policy: deny file-write-create /usr/share/.mono maybe an problem with the rootless feature? Or i'm not capable of putting the certificate at the right place under OSX ^^ Thanks!
  8. I am looking for a download of the x11 version of the OSX 5.4 plastic client but I cannot find a download link anywhere, can someone point me to where this might be?
  9. Hi, We're a small game development team evaluating PlasticSCM and liked it very much, but there is a small issue on Mac OS X. We have lot of asset files and directories contain Chinese characters in the file name, this is not a problem on Window7/8 PC, but on OS X the Chinese characters all appear as little 'squares' in the PlasticSCM GUI client (see the pic). http://docs.google.com/uc?id=0Bx6HwHj9B4LZcFFNclFoa25SZUU The actual files in the filesystem show correct name, both in OSX 'Finder' and terminal ('ls' with locale 'zh_CN.UTF-8'), so I think the encoding is handled correctly by PlasticSCM, the issue is more likely in the 'visual' aspect. I don't know if this is a xQuartz or PlasticSCM problem, maybe it's the font used in rendering does not contain Chinese codepage, I googled around but found nothing relevant, is there anyway I can fix this? Spec: OSX Yosemite 10.10.2 XQuartz 2.7.7 (tried XQuartz 2.7.8_beta3, no luck) PlasticSCM Regards!
  10. How do you properly set up the launch command for the diff and merge tools in PlasticSCM on OSX? I've looked through the manual and searched the forums with no solution. I can't get PlasticSCM to launch SemanticMerge. It's probably because I don't have the diff/merge tool configured properly in PlasticSCM. I've added it as an "External diff tool" with the command: "/Applications/semanticmerge.app" -s="@sourcefile" -sn="@sourcesymbolic" -d="@destinationfile" -dn="@destinationsymbolic" -i="@comparationmethod" -e="@fileencoding" -edt=default I've also tried supplying semanticmerge.exe inside the app folder, with no luck.
  11. Hi, Broke on upgrade to OSX Yosemite: 1. PlasticSCM server not online. 2. Cannot configure 'Database Backend' 2.1. Clicking the 'Configure' button does nothing Tried: 1. Reinstalling X11 to latest dev version 2. Delete previous plastic install, including user files 3. Reinstalling latest plastic This is a great product, let me know if you need more info. Mike
  12. Any time I try to use the branch explorer from the Unity3D plugin on a Mac, the window opens but then freezes. Usually I cannot do anything with it at all (including closing it or dragging it on the screen by the title bar). Sometimes I will be able to start moving the scroll bar up or down, but then all input will stop. My only option when this happens seems to be killing XQuartz. Any ideas on why this might be happening? Or where I should be looking for any errors that might be thrown?
  13. I have a new install of PlasticSCM on OS X 10.9 via PlasticSCM- I had to install XQuartz 2.7.5 (xorg-server 1.14.4) When I run 'Server configuration' from /Applications, I can go through all the screens just fine. When I get to the end, there is a hypelink in the text that is supposed to allow me to change my database targets and perform a migration. In my case, I want to go from SQLite to PostgreSQL. However, when I click that link, nothing happens. I have re-started the 'plasticsd' process many times. I have run Server configuration many times. I have rebooted my iMac. No matter what, nothing happens when I click that link. Please advise. I am excited to use this product but, given project timelines, will have to look for alternatives if things do not improve soon. Thanks in advance. NJ
  14. I just updated to the latest Mac Client, and when i restarted after install, the client is completely locked up. I tried to find any config files that had local client config in them and reset them, but the client always comes up in the same non-functional state. I've also uninstalled & reinstalled a number of times, but the client always comes up in the same bad state. I really can't work until I can apply some shelved changes to my workspace. Any suggestions? Paul
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