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Found 9 results

  1. Hello, We are a small team game development on Unity and we are actually migrating from Collab to PlasticSCM. We are using Gitlab for issue tracking and Discord as our communication tool. It seems complicated to integrate PlasticSCM Cloud Edition in our workflow. There is not webhook for Discord neither Plastic Gitlab integration. Do we have to develop our own tools to link everything to PlasticSCM ? What's the good way to do it ? Is it even possible to do it with the Cloud Edition..? Best, Matthis Le Texier
  2. I have a rather frustrating error to do with the Unity plugin which is stopping me from being able to use the built in support. I have a 3 user Team licence set up on a remote server which I have an open connection with in the Plastic SCM client (everything is fully functional in the client) but every time I click connect in the editor I receive two errors which I have attached. Been up all night trying to fix this - would appreciate some help! https://gyazo.com/992e19f02cca3f27727766e475c6b7dd
  3. Hi! Just wanted to let everybody know that I build a plugin for SonarQube: https://www.sonarqube.org/ This will add annotate/blame info to your SonarQube projects 😃 Feel free to use it: https://github.com/KhaosCoders/sonar_scm_plasticscm
  4. Hey, I created a new repository on the cloud server and linked it to my local workspace directly for a Unreal Engine 4 project, currently my team has two members, i set up the project on two PCs, Pushing and Pulling of changes is working flawlessly, but if i or my team mate check out any file, that does not reflect on the UE4 UI or in Gluon/Plastic SCM. Am i missing some settings ?
  5. Okay, so here is my current dilemma (and PLEASE bear with me, as my Linux experience is minimal). I inherited a Systems Administrator position in which we had Atlassian Jira installed on Ubuntu 14.04. They wanted it upgraded to the newest release of Ubuntu, and they wanted a bunch more Atlassian products to go along with it. In a test environment, I've cloned our Jira Server and upgraded it to Ubuntu 16.04. ALL works well. I've been able to install Bamboo, Confluence, Crucible, TeamCity, etc, and they've been tested to work perfectly. I have Plastic SCM installed on a Windows 2012 R2 Server. I have Crucible installed on a Linux VM (Ubuntu 16.04). I have a Test Repository setup on our Plastic Server, for our group to test on. However, when I try to install the Plastic SCM Plugin on Crucible, it breaks something. And I've found NO instructions online to install or troubleshoot this Plugin installation. So here are the steps I take and the errors that I run into. I'm running Crucible 4.4.0 (the most recent version). I'm using the most recent Crucible Plugin (vs 4.2). I go to my Administration screen. Click "Manage Add-Ons." I upload the add-on. I check to see that it's enabled. I add the repository (and doublecheck the port/hostname/repository) When i click repositories, it does not show up on my list of "Plugins." Then, when I restart the server to make sure the plugin is installed and configured, I get the following error: An error has occurred: Error Error calling server:com.google.gwt.user.client.rpc.StatusCodeException: 500 The call failed on the server; see server log for details Unknown.Hd(http://disti-jira-test:8060/static/ooaqce/gwt/AdminGwtModule/3B142E9B95B0FCA6FE215BE8F6761A6D.cache.html@13019) Unknown.Oub(http://disti-jira-test:8060/static/ooaqce/gwt/AdminGwtModule/3B142E9B95B0FCA6FE215BE8F6761A6D.cache.html@24) Unknown.f8b(http://disti-jira-test:8060/static/ooaqce/gwt/AdminGwtModule/3B142E9B95B0FCA6FE215BE8F6761A6D.cache.html@23) Unknown.gbc(http://disti-jira-test:8060/static/ooaqce/gwt/AdminGwtModule/3B142E9B95B0FCA6FE215BE8F6761A6D.cache.html@18966) Unknown.eCb(http://disti-jira-test:8060/static/ooaqce/gwt/AdminGwtModule/3B142E9B95B0FCA6FE215BE8F6761A6D.cache.html@141) Unknown.xCb(http://disti-jira-test:8060/static/ooaqce/gwt/AdminGwtModule/3B142E9B95B0FCA6FE215BE8F6761A6D.cache.html@13568) Unknown.<anonymous>(http://disti-jira-test:8060/static/ooaqce/gwt/AdminGwtModule/3B142E9B95B0FCA6FE215BE8F6761A6D.cache.html@65) Unknown.awb(http://disti-jira-test:8060/static/ooaqce/gwt/AdminGwtModule/3B142E9B95B0FCA6FE215BE8F6761A6D.cache.html@30) Unknown.dwb(http://disti-jira-test:8060/static/ooaqce/gwt/AdminGwtModule/3B142E9B95B0FCA6FE215BE8F6761A6D.cache.html@46) Unknown.<anonymous>(http://disti-jira-test:8060/static/ooaqce/gwt/AdminGwtModule/3B142E9B95B0FCA6FE215BE8F6761A6D.cache.html@46) You are running release CR4.4.0 FE4.4.0 (20170412122150 2017-04-12), please report your release number when reporting bugs.
  6. I was wondering if the IntelliJ IDEA plugin would work for Rider. It is from the same company and based on the same IDE engine... It allowed me to select it as a target to install the plugin to the Plastic installer is recognizing it as a valid IDE, and it is showing up in the list of installed plugins. However it is greyed out (even though the check mark is on) and the options are unavailable. I think it would be a really good integration for Plastic given how well it works with C#.
  7. I use Atlassian Bamboo as CI service together with PlasticSCM (tested plugin 5.6.2 and 5.10.1) When I configure a source code checkout task to checkout to a sub directory the directory is created but the source code remains in the working directory. When I use another source ode repo (like git) the option works well. Therefore I think there is a bug in the bamboo-plasticscm-plugin plastic version: 6.0.16.884 Bamboo: 6.3.0 (running on Ubuntu) plugin: 5.10.1 (tested with 5.6.2 as well)
  8. Hey all, I'm working on a local plastic server where we all have a team edition of Plastic running. I have the unity plugin installed and working fine. Another person on my team, however, is getting the "plugin is unlicensed in plastic scm server error." He is working remotely but he is able to push through the plastic gui so we know that he does have a working connection. We have unity pro licenses for everyone and have had multiple people working with the plugin before. Is there something different that could be causing issues with verifying the license for the unity plugin if he's working remotely and connected through ssl? He is getting the "hostname mismatch in secure connection" warning when opening plastic but that doesn't stop him from connecting. Any help is much appreciated. Adrian
  9. Unity Version: 5.3.4 Plastic Version: 5.4.16.731 OS: Windows 10 I'm currently unable to access Plastic in the Unity editor even though we have a paid license. We can manage our repositories and workspaces through the Plastic GUI on Mac and Windows without issues, but all machines see the same error and warning in Unity. The error: "PlasticSCM not installed. Please visit http://www.plasticscm.com to download PlasticSCM or contact support team at: support@codicesoftware.com" The warning: "Cannot load PlasticSCM overlays when plugin is not running" I see the same issue with new or existing projects. When trying to change settings in the Editor Settings window inside Unity, the only options I have are Mode and Log Level. If I press the Connect button, the Status changes from Disconnected to Connected and then immediately back to Disconnected. The error message displayed below that is: "Version Control plugin error" Any help would be much appreciated. Thanks! - Josh
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