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Found 4 results

  1. Hi, I'm using cloud edition, long time was solo developing now added second dev to team. Every time when second dev is trying to pull or push he is getting error "Unable to cast object of type 'System.Exception' to type 'Codice.CM.Common.ComException'". When in centralized mode he just don't get updates and his changes are invisible for me. Any suggestions how to fix this? EDIT: After few hours of searching, I found this post. Looks same, except he was getting error in the middle of download, my colleague getting error after getting meta data downloaded.
  2. Hi, I'm new to PlasticSCM Cloud Edition (coming from Perforce). Our goal is to setup a distributed version control system where the admin is "allowed" to create a local network server that replicates data to and from the cloud. Users should be able to sync with the local network repo instead of the cloud. They should also be able to sync their own local repo directly with the cloud. We want to avoid the situation where we setup a build machine, get the /main and have it all downloaded from the cloud. Our latest project was ~40 gb in size, so doing so each time and for each file sent by one of the 8 team members is a bit overkill, most of the time. For these cases, we would prefer to have a replication in our studio to connect to and benefit from the speed of our local network. Is this doable? I've been searching and trying for two days now without success (Clients are Windows, LAN server is Ubuntu 12.04). I always end up with errors such as: The client authentification mode (LDAPWorkingMode) doesn't match the server authentification (UPWorkingMode). The same error as above, but inversed when trying to connect to the cloud with a client setup as UPWorkingMode (all regardless of the Profiles I have setup). Explicit transaction expected, but found no transaction. FATAL Daemon - Access to path /home/parabole/FB_1236665269.dll" is denied. Also, it seems like Proxy require an Enterprise account. Is there another way to reduce the amount of data we have to load from the cloud? Cheers!
  3. Hello, We have two servers at remote locations. We want both the servers to be in sync. Right now we manually replicating the repos through "sync replication". Although this works, its extremely laborious as we have more than 25 projects. I read in this blog how telltale uses real time replication. Can you please throw some light on how to setup this up? thanks
  4. Hi I am moving my Plastic Server from a server to another. I used the SyncView to replicate all repositories/branches and everything went well. Here is my problem : I change a workspace selector to use server 2 instead of server 1. I can switch branches, etc I stop server 1 to check if the xlink fallbacks to the new server (which "Use relative server" should do) Plastic says that it is unable to reach server 1 to get xlink status All my xlinks are marked as "Use relative server", but it seems that they are all pointing at rep@server1 What can I do to change the endpoint of my xlinks without removing and re-adding them ? EDIT : It seems that if I recreate a workspace targeting a repository on server 2, the xlinks are relative, so it works. But my new question is : How could xlinks target server 2 without having to recreate all my workspaces ? I mean, we are 10 developers and have huge repositories. Thanks for your help, Maxime
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