chud575 Posted June 19, 2017 Report Share Posted June 19, 2017 Hi there, So I downloaded Plastic to work with Unity and i really like it, but we're having some problems with cloud sync. 1. There's no way to check on the cloud what's actually up there. Example: I've pushed 4 change sets, but he only sees 3. There's no way to go to the cloud and verify that my push was successful, i have to use the plastic software, which simply says "up to date" 2. Very often the upload simply gets stuck. The progress bar will be stuck at any range of numbers from 0%-99% and never move again, regardless of how much time goes by. There's no other way to see whats going on 3. Very often checking the sync to cloud tab, and opening the remote host, it simply says "Loading..." and never refreshes, and i am unable to do anything at that point because i obviously cannot update until its done loading, but it never finishes. What if anything can i do about all this? Link to comment Share on other sites More sharing options...
manu Posted June 20, 2017 Report Share Posted June 20, 2017 Hello Chud, I'm wondering if you chose a very far away storage for the Plastic Cloud, can you contact us at support at codicesoftware dot com? We can check the issues you are facing. Link to comment Share on other sites More sharing options...
chud575 Posted June 20, 2017 Author Report Share Posted June 20, 2017 After cutting my initial check in into 1gb chunks, everything worked fine. Probably just overloaded it with too big a package. However I will say again that the mac version seems to be slightly ignored vs the windows version, which has a very nice upload/download window and I chose the closest server possible. the speed has been quite good since the original email Link to comment Share on other sites More sharing options...
manu Posted June 20, 2017 Report Share Posted June 20, 2017 Hi Chud, ok, happy to know your data is finally uploaded, how is the performance going on lately? If you notice something wrong please let us know it! 30 minutes ago, chud575 said: However I will say again that the mac version seems to be slightly ignored vs the windows version, which has a very nice upload/download window We are constantly improving and adding new features for both the MacPlastic and GtkPlastic apps, they are not having all the windows features since we are focusing on the most important ones. Link to comment Share on other sites More sharing options...
chud575 Posted February 12, 2018 Author Report Share Posted February 12, 2018 Hey I just checked out the v7 preview. Are you guys still not implementing a download/upload window like on the PC version? I'm pulling a branch on my Mac and it is crawling along with no indication of what's being downloaded or how fast it's moving. Link to comment Share on other sites More sharing options...
manu Posted February 12, 2018 Report Share Posted February 12, 2018 Hi @chud575, I'm afraid it's not implemented yet. Remember you can add suggestions and vote for ideas to get implemented here: http://plasticscm.uservoice.com/ Link to comment Share on other sites More sharing options...
chud575 Posted February 12, 2018 Author Report Share Posted February 12, 2018 38 minutes ago, manu said: Hi @chud575, I'm afraid it's not implemented yet. Remember you can add suggestions and vote for ideas to get implemented here: http://plasticscm.uservoice.com/ alright I added it 1 Link to comment Share on other sites More sharing options...
manu Posted February 12, 2018 Report Share Posted February 12, 2018 Thanks! I'm sure it will be a great improvement. Link to comment Share on other sites More sharing options...
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