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meta files incorrectly tagged as binary


Fleer

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Hi there,

I'm noticing that new .meta files that Unity generates are being marked as a binary file type, even after I have added the line '.meta:txt' in a filetypes.conf file in a plastic-global-config repo.
I understand that existing files of that type are not covered by the rules, but this is affecting newly generated .meta files.

Any suggestions on what I might be doing wrong?

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Hi,

The "filetypes.conf" is a client-side configuration file so when you add a new file to version control you can determine the file type. If the file is already under version control you can change the revision type via GUI or via command line, you can run something like:

dir /S mydir*.meta | cm changerevisiontype-type=txt

Regards,

Carlos.

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Hi,

Thanks for your suggestion, but you'll note that in my original message that I am configuring it globally (as noted under filetypes.conf in https://www.plasticscm.com/documentation/administration/plastic-scm-version-control-administrator-guide.shtml#Chapter16:Configurationfiles)
I also mentioned that I understand that only new files are affected by new rules, and this is affecting newly-added files.


 

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