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[Solved] Unity Diff/Merge - PlasticSCM Not Detected In Diff Tools


PolishRenegade

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Hello,

 

We've just switched our project to Unity 4.3.1 from 3.5.7 and would like to start using the integrated PlasticSCM UI within Unity. 

 

So I've watched the Webcast about Plastic/Unity and in Unity's Preferences->External Tools-> Revision Control / Diff ; he selects PlasticSCM.

 

However, my choices are all greyed out and I cannot select anything. 

 

- I have Plastic 5.0.44.537 server installed with MySQL backend setup.

- Have Unity Pro 4.x with Team License

- I've created a repo in the Plastic client, added /Library Folder into Ignore

- Created a lock.conf in the Plastic Server folder with *.unity

- Back in Unity -> Editor preferences, I put Plastic as the version control and it automatically detected the workspace...

 

So I'm just wondering if I missed something? How can I make the Diff tool set to Plastic?

 

Thank you!

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I've setup another workstation with only the plastic client on it and it detected properly the Plastic plugin in Unity.

 

So far, the only differences between the two workstations are:

- Plastic is not installed in /Program Files on the workstation with the problem

- I'm running a Plastic server on the workstation with the problem

 

Is it possible the merge plugin detection is path based? 

 

*Edit*

I re-installed Plastic onto the default path, Unity detected it without problems. So a warning to everyone: If you want Unity to detect Plastic you need it to be installed in the default /Program Files/ folder. 

 

The moving process was a simple as uninstall -> reinstall to new folder -> copy old plastic setting files over the new ones. 

Thanks for making the process painless Codice!

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