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Andy Moore

Unity Cloud Build

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I'm evaluating PlasticSCM Cloud Edition right now, and I'm finding an endless series of hoops to jump through to get Plastic connected to the Unity Cloud Build system.

I'm not particularly technically minded/server oriented (hence using Cloud Build instead of running my own CI pipeline), but I see that Plastic has some sort of "git support". Can I hook that up with a custom URL somehow?

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