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I created a new repository on the cloud server and linked it to my local workspace directly for a Unreal Engine 4 project, currently my team has two members, i set up the project on two PCs, Pushing and Pulling of changes is working flawlessly, but if i or my team mate check out any file, that does not reflect on the UE4 UI or in Gluon/Plastic SCM. Am i missing some settings ?

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- Checkin the UE plugin repo: https://github.com/SRombauts/UE4PlasticPlugin

 Version 1.4.5 2019/04/27 for UE4.22:display locked files, and bay who

- Gluon by default also shows the locked files and by who (not the regular Plastic GUI).


1) Are you following a centralized workflow (workspace pointing the cloud repo, not a local one)? 

2) Do you have configured your custom lock rules?



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