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Syncing with Unreal Engine git repo impossible


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Here is what I have done:

1. Cloned single (master) branch of unreal engine.

2. Hosted local server for git using git daemon.

3.Created local Plastic repository.

4. Tried to sync local git repo.


There were about 144000 objects to import. After 8 hours it imported only 55000, and slowed to the point where it imported 1-2 objects per 30 seconds.

Cloud you guys try to import unreal engine on your end ? Small or less complex repositories import without problem.But something of the unreal size is literaly impossible, and you can't continue importing if something broken, you have to start from scratch.

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