MikeH Posted May 31, 2021 Report Share Posted May 31, 2021 Hey, if i try to install the asset over the asset manager i get this error: DirectoryNotFoundException: Could not find a part of the path "D:\XXX\XXXX\Assets\Plugins\PlasticSCM\Editor\PlasticLib\unityplastic.dll". System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <eae584ce26bc40229c1b1aa476bfa589>:0) System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <eae584ce26bc40229c1b1aa476bfa589>:0) (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) Mono.Reflection.Image.IsAssembly (System.String file) (at <3de0e40306a0441c8137c316760428c2>:0) SyntaxTree.VisualStudio.Unity.Bridge.ProjectSystem.UnitySolutionBuilder.IsAssembly (System.String asset) (at <3de0e40306a0441c8137c316760428c2>:0) SyntaxTree.VisualStudio.Unity.Bridge.AssemblyPostProcessor.IsAssemblyWithSymbols (System.String asset, System.String[] importedAssets) (at <3de0e40306a0441c8137c316760428c2>:0) SyntaxTree.VisualStudio.Unity.Bridge.AssemblyPostProcessor+<>c__DisplayClass5_0.<OnPostprocessAllAssets>b__0 (System.String a) (at <3de0e40306a0441c8137c316760428c2>:0) System.Linq.Enumerable+WhereArrayIterator`1[TSource].MoveNext () (at <351e49e2a5bf4fd6beabb458ce2255f3>:0) SyntaxTree.VisualStudio.Unity.Bridge.AssemblyPostProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPath) (at <3de0e40306a0441c8137c316760428c2>:0) System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <eae584ce26bc40229c1b1aa476bfa589>:0) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <eae584ce26bc40229c1b1aa476bfa589>:0) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <eae584ce26bc40229c1b1aa476bfa589>:0) UnityEditor.AssetPostprocessingInternal.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) (at <208995a09fe148f5a6f6c571838c154f>:0) UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) (at <208995a09fe148f5a6f6c571838c154f>:0) I hope someone can help me Link to comment Share on other sites More sharing options...
calbzam Posted May 31, 2021 Report Share Posted May 31, 2021 Hi, Even when you got this error during the installation, could you check if you can use the Unity plugin with no issues now? Sorry for the inconveniences, Carlos. Link to comment Share on other sites More sharing options...
MikeH Posted June 1, 2021 Author Report Share Posted June 1, 2021 Hey, doesnt look like it. under window i dont have a plastic option. and i dont see if a file was changed or created. Mike Link to comment Share on other sites More sharing options...
calbzam Posted June 1, 2021 Report Share Posted June 1, 2021 What is your Unity version? Regards, Carlos. Link to comment Share on other sites More sharing options...
MikeH Posted June 3, 2021 Author Report Share Posted June 3, 2021 Hey sry for the late reply. i use 2019.4.21f1 the lts Link to comment Share on other sites More sharing options...
calbzam Posted June 7, 2021 Report Share Posted June 7, 2021 Hi again, Could you upgrade to the very last plugin version? It should fix this problem. Sorry for the inconveniences, Carlos. Link to comment Share on other sites More sharing options...
MikeH Posted June 8, 2021 Author Report Share Posted June 8, 2021 hey hey, i try to install Plastic SCM Plugin for Unity (beta) 1.4.3 same problem. mike Link to comment Share on other sites More sharing options...
calbzam Posted June 9, 2021 Report Share Posted June 9, 2021 Hello, Is it possible that you only pressed Update for the plugin in the Package Manager but forgot to press Import after the new version of the plugin was downloaded? Could you delete the current PlasticSCM folder in the Plugins folder and reimport the plugin from the Asset Store to see if that resolves their issue? Also please make sure they also have the Version Control package uninstalled too. Regards, Carlos. Link to comment Share on other sites More sharing options...
MikeH Posted June 11, 2021 Author Report Share Posted June 11, 2021 Hey, yes i had import it and befor i try it i deinstall the collab package. Now i have try to deintall all of the plastic package so that i can download it again. i get the same error but now i can open the plastic window and i can see changed Link to comment Share on other sites More sharing options...
calbzam Posted June 14, 2021 Report Share Posted June 14, 2021 Hi, Could you clarify if after opening the Plastic window you can continuw working now using the plugin with no issues? Regards, Carlos. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now