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Visual Studio 2022: C++ header files look funny


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Hello,

I'm trying out PlasticSCM in a cloud setup.

There is an issue in Visual Studio 2022 where I get a lot of errors from your plugin when editing C++ header files.
The implementation files (cpp files) do not have these errors.
I clicked the error to expand the error message on one row (they all look the same).

Translating the error to english would say something like:
"Error: The objectreference has not been set to an instance of an object."

Is there a setting I have missed or what can I do to work around this?

 

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