Jump to content

Can not merge .unity file on Mac


Jon

Recommended Posts

Hi Guys,

I am trying to merge two branching and resolve a conflict in a .unity file. I have added the following as a merge tool for .unity files in Plastic's config.

"/Applications/Unity/Hub/Editor/2020.3.25f1/Unity.app/Contents/Tools/UnityYAMLMerge" merge -p "@basefile" "@sourcefile" "@destinationfile" "@output"

So my hope is that when I try to resolve the conflict, UnityYAMLMerge will do most of the work then hand over to FileMerge so I can manually do the rest.

The problem is that when I save the changes in FileMerge then close the program, PlasticSCM does not recognise that the merge has been resolved and still says there are 5/5 conflicts remaining.

How can I resolve this please?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...