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PlasticX on Mac doesn't update pending correctly


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I just today installed the most recent version ( of PlasticX for Cloud on macOS Monterey 12.2.1, coming from the "legacy" UI client. I've noticed that the client does not update the pending view correctly. Both Unity and the command line client shows correct pending changes, but the PlasticX client does not, even clicking the refresh button or going between views. Killing and restarting the client makes it work, but it's very cumbersome. Is this a known issue?

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Hi @Trond, I'm sorry that you're experiencing this issue. I tried to reproduce it with PlasticX 11..0.16.7080 on macOS Monterey 12.4 but with no success. I edited a scene and prefab in the Editor and returned to the client's Pending Changes view where it updated automatically.

Have you looked in the client's Options menu's What to Show tab to see if Auto-Refresh is enabled?


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