Trond Posted June 29, 2022 Report Share Posted June 29, 2022 Hello, We've recently built some simple convenience tools on top of the CLI tools provided with a standard Plastic client install (cloud edition). The problem I'm facing is that they seem to be unexpectedly slow. For example, running "cm status" in a very small Unity project* takes between 1.5s and 2s. This might not seem like much, but when trying to integrate this with other tools, things start to feel sluggish. Are there any settings that can speed up client side operations like this? Note: Running on M1 MacBook Pro, seems like the executable is Intel. Is Apple Silicon available somewhere/planned? * standard Unity folder structure, ignored Library and the usual stuff, a few scripts and very simple prefabs, Assets-folder being ~130k Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now