camouflagedpenguin Posted July 18, 2022 Report Share Posted July 18, 2022 Hi there I use Plastic SCM for the Version Controll of my Unity Builds. Is there a way to automatically Update the Build i have on a Server Droplet/Virtual Linux Server whenever i create a new Build in Unity? I saw that this could possibly be made with a Web Hook but did not find further information. Link to comment Share on other sites More sharing options...
Héber Posted August 5, 2022 Report Share Posted August 5, 2022 Hi, What system are you using for your builds? We have integration with several continuous integration tools that should do what you are looking for. Best, Héber. Link to comment Share on other sites More sharing options...
camouflagedpenguin Posted August 19, 2022 Author Report Share Posted August 19, 2022 I had a Linux Build and always put it manually on a droplet, everytime i had a new version. Now we plan to make a playfab integration an use a Docker Container for the build. It would be great to manage it somehow automatically to push the build. Link to comment Share on other sites More sharing options...
Héber Posted August 30, 2022 Report Share Posted August 30, 2022 Hi, You could set up an after-checkin trigger that starts the build after a new changeset is created in a certain branch: https://www.plasticscm.com/documentation/triggers/plastic-scm-version-control-triggers-guide Would that work? Best, Héber. Link to comment Share on other sites More sharing options...
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