BlueKiwi Posted July 22, 2022 Report Share Posted July 22, 2022 Has anyone encountered this issue before? A freshly imported project starts with about ~100 pending changes. I don't know how to resolve this to not break stuff (no conflicts, what the hell?). Any tips? Link to comment Share on other sites More sharing options...
Wolfram Posted July 25, 2022 Report Share Posted July 25, 2022 What kind of changes, what kind of files, and what pathes are affected? Please give some examples. For example, "all *.mat files", or "all files in /Library", or similar. Link to comment Share on other sites More sharing options...
calbzam Posted July 27, 2022 Report Share Posted July 27, 2022 Hi, Are the pending changes appearing after an update operation? I'm guessing if some items were just partially downloaded. I've seen a similar issue in the past with network related issues. Regards, Carlos. Link to comment Share on other sites More sharing options...
BlueKiwi Posted July 29, 2022 Author Report Share Posted July 29, 2022 On 7/27/2022 at 1:31 PM, calbzam said: Hi, Are the pending changes appearing after an update operation? I'm guessing if some items were just partially downloaded. I've seen a similar issue in the past with network related issues. Regards, Carlos. Bunch of removed and checked out items: Link to comment Share on other sites More sharing options...
calbzam Posted August 1, 2022 Report Share Posted August 1, 2022 At least the checkout operation is a operation that needs to be done somehow in the workspace: command line, external plugin (Unity...), via GUI... Don't you have any explanation to these chcked-out items? If you undo all the pending changes, I guess you can have a clean workspace status again? Regards, Carlos. Link to comment Share on other sites More sharing options...
Wolfram Posted August 1, 2022 Report Share Posted August 1, 2022 Also, your screenshot is definitely NOT a "freshly imported project". Files got deleted from that particular workspace over two months ago, and files were modifier multiple times within the last few days. So when you say "freshly imported project", what do you actually mean by that? Did you COPY that workspace from somewhere else, or extracted it from a .zip somebody gave you? (As opposed to CREATING a new workspace from within plastic, and then updating that - which is the normal workflow, and will not create any local changes by itself) Link to comment Share on other sites More sharing options...
BlueKiwi Posted August 1, 2022 Author Report Share Posted August 1, 2022 31 minutes ago, Wolfram said: Also, your screenshot is definitely NOT a "freshly imported project". Files got deleted from that particular workspace over two months ago, and files were modifier multiple times within the last few days. So when you say "freshly imported project", what do you actually mean by that? Did you COPY that workspace from somewhere else, or extracted it from a .zip somebody gave you? (As opposed to CREATING a new workspace from within plastic, and then updating that - which is the normal workflow, and will not create any local changes by itself) I wonder why? Because I am traveling and imported this project on my laptop over a week ago and didn't touch it since It's super weird and I don't want to do anything to break it. How is that possible that I have random changes on different dates on a freshly imported project and brand new workspace?? Link to comment Share on other sites More sharing options...
Wolfram Posted August 1, 2022 Report Share Posted August 1, 2022 Well, you still haven't told us what EXACTLY you mean by "freshly imported project". How? From where? Using which tool? As I mentioned above, files were deleted in your workspace more than two months ago. WHAT KIND of files, and WHAT actions did you perform, either in Unity, or the external Plastic GUI Client. HOW did you create this workspace. etc. We will be unable to help you unless you provide sufficient information about what your situation is, and which exact steps you took that lead to your problematic workspace. Link to comment Share on other sites More sharing options...
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