jeffries7 Posted August 8, 2022 Report Share Posted August 8, 2022 (edited) This morning I updated to the latest version of the Plastic client and now my Unity editor won't connect to Plastic. This has all been working fine for months and only this morning am I now getting errors in Unity telling me to install PlasticSCM. Edited August 8, 2022 by jeffries7 Link to comment Share on other sites More sharing options...
jeffries7 Posted August 8, 2022 Author Report Share Posted August 8, 2022 I've told our team to not update their clients, however one did update over the weekend and he is having the same connection issue. Link to comment Share on other sites More sharing options...
TapCrush Posted August 11, 2022 Report Share Posted August 11, 2022 I am having the same issue for the past two days. For me it is the client that times-out before it can make a connection. I've checked my local network and there have been no changes this month at least. Link to comment Share on other sites More sharing options...
jeffries7 Posted August 12, 2022 Author Report Share Posted August 12, 2022 Updated to 11.0.16.7303 this morning and the issue still exists. Link to comment Share on other sites More sharing options...
Rafael Posted August 22, 2022 Report Share Posted August 22, 2022 Hi, What "Version Control" plugin version are you using? This can be related to network stability, can you still experience same thing in a different stable network? Please close plastic SCM&Editors and add these lines or update the value accordingly in %localappdata%\plastic4\client.conf <UploadReadPoolSize>1</UploadReadPoolSize> <Upload_SendDataThreadCount>1</Upload_SendDataThreadCount> <DownloadPoolSize>1</DownloadPoolSize> <SocketConnectTimeoutMillisec>15000</SocketConnectTimeoutMillisec> Please let us know if that resolves the issue. Link to comment Share on other sites More sharing options...
jeffries7 Posted September 6, 2022 Author Report Share Posted September 6, 2022 I tried adding the lines mentioned above but it didn't fix the issue. I don't believe it's a network issue as someone else on my team who works in a different country and he is also having the same issue. He's using Gluon and i'm using the default editor. These are both working fine its just when trying to connect within the Unity editor using the default version control settings that we cannot connect. This morning I updated to the latest version of Plastic but that didn't resolve anything. I could try uninstalling and re-installing Plastic as a las resort. Link to comment Share on other sites More sharing options...
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