Jump to content

Self-Hosting your own PlasticSCM repos?


Denhamrock
 Share

Recommended Posts

Hi,

So I'm working on a game and me and a friend want to contribute together via Unity. Is there a way that I can host my own in a sense "cloud" for us. I have a website although it is not self hosted. I have a provider that hosts it so I'm not sure if I will be able to like install packages or anything. I can self host which I am going to do later in the future but should I do it now?

 

Basically when you make a repo it is org@cloud. Can I have my own that will work in Unity for the both of us? like xxx@website or website@cloud or anything? I feel 5gb is a bit generous so why can't I host it myself?

Link to comment
Share on other sites

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...