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Plastic deleting and re-adding all files causing structure conflicts


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PlasticSCM keeps showing a lot of random files that haven't been changed saying they were deleted and added. This is causing a lot of structure conflicts

System info:

Unity 2022.1.10f

Os: manjaro linux


Screenshot for reference note that this showed up after i already commited everything so there shouldnt be anything in there but there is



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  • 3 weeks later...


The Version Control package is not supported in Linux. I would be very careful using it and use the standalone Plastic SCM client instead.

Regarding your issue: are you using the "ignore.conf" in your Unity project? If Plastic is tracking some files as deleted + add most probably they were removed and recreated so the timestamp is different. Plastic is tracking your changes on disk and trying to match what happened.



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