Jump to content

Plastic SCM plugin 1.7.1 release for Unreal Engine 4.27, 5.0 and 5.1, with support for upcoming UE5.2


Recommended Posts

We have released a new version 1.7.1 of the Plastic SCM plugin with bug fixes and more polish to common workflows.

What's Changed (selection):


  • Fix working directory for cm on Linux by @dacanizares in SRombauts#120
  • Fix UE5 crash on ReloadPackages at the end of the "RevertAll" operation by @SRombautsU in #54
  • Fix cm shell timeout if the cli doesn't have credentials saved by @SRombautsU in #55
  • Fix saving a modified asset locally and being able to revert it even if it is locked by @SRombautsU in #56
  • Fix for the 3 way merge tool not showing the Source (Remote) revision… by @SRombautsU in #57


Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...