LeInfiniti
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Posts posted by LeInfiniti
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Edit: looks like it has been patched, thank you so much devs!
When using Unity I like to have my Collaborate/Plastic SCM windows tabbed with the default Inspector window, so it is a relatively thin portrait window on the right of the screen. Collaborate worked perfectly fine, but upon switching to Plastic SCM, I can no longer update my workspace unless I make the Plastic SCM window much, much wider.
This is clearly far from ideal, and I would imagine it shouldn't be the hardest of changes to make the footer toolbar wrap around if the window is too thin to display it all on one line.
"Update Workspace" button doesn't properly show with thin Plastic SCM window size
in Unity 3D
Posted
Looks like it was fixed, thank you so much!