I have two branches one is a in development branch and the other is the task I am working on. I finished my task with two major changes to the scene I'm working on.
I deleted an object in the scene and replaced it with a new object that is a prefab.
I added a new button to an UI element in the scene.
When I go to merge in my changes plastic simply ignores them with the remark "This item has been discarded because the content of the revision has not changed from source to destination, or because source and destination load the same revision."
Changes to scene are not merging or being detected
in Unity 3D
Posted
I have two branches one is a in development branch and the other is the task I am working on. I finished my task with two major changes to the scene I'm working on.
I deleted an object in the scene and replaced it with a new object that is a prefab.
I added a new button to an UI element in the scene.
When I go to merge in my changes plastic simply ignores them with the remark "This item has been discarded because the content of the revision has not changed from source to destination, or because source and destination load the same revision."