Hello, I'm having an issue understanding how to Push changelists. I've created a new local workspace, a Cloud repo, and imported a pre-existing Unreal Engine project into it. I've successfully uploaded this initial commit to the cloud repo. Ok, great! However, I've now made modifications to the project and done a number of commits to my local repo. I now want to push those changes to the Cloud repo. As far as I can figure out, I'm supposed to open the Sync respositories window, right-click the "Outcoing changes - 1 branch(es) / 3 changeset(s)" line and select Push all outgoing changes. Makes sense. The dialog window titled Replication synchronization opens and shows my /main repo folder as needing to be sync. I press Start and it..... starts uploading the entire repo again.. What am I doing wrong? I just want to upload the outstanding changesets... not the entire repo.
I am quite experienced with Perforce, SVN, and Git - pushing changes in Plastic do not make sense to me..
Could someone explain how to only push out of date changes and not have the entire repo replicate again. I don't understand. Thank you for your time.