SRombauts Posted June 3, 2022 Report Share Posted June 3, 2022 Hi, I have good news from Epic Games: they have merged the latest version of our Plastic SCM plugin v1.5.1 on ue5-main for the upcoming Unreal Engine 5.1! https://github.com/PlasticSCM/UE4PlasticPlugin/releases/tag/1.5.1 was only a bugfix release on top of already merged 1.5.1, including support for some recent breaking code changes. I have now checkout the latest commit , rebuilt the editor, and run our validation steps in order to be on the safe side Enjoy! Sébastien What's Changed: Rename back the provider to "Plastic SCM" so it's the same as in Engine and users can easily switch from one to the other Fix connection at init for commandlets by @SRombautsU in #29 Optimize the Revert command to operate on all the files at once for Unreal 5 by @SRombautsU in #27 Fix performance issue with the new call to "history" added to each UpdateStatus() by @SRombautsU in #30 1 Link to comment Share on other sites More sharing options...
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