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Ignore assets


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Hello, so the issue you have is not related to Unreal Engine, right? The issue you have is with Plastic SCM normal GUI?

If it's related to Unreal, can you share more details on the version of Unreal, the plugin, and give some logs about the errors you get.

As for ignoring files that are already added to source control, I think that you should look at "hidden_changes.conf" or perhaps "cloacked", see for instance 


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