I'm not sure why I'm receiving this Error: "WorkspaceInfo cannot be null"
What I did:
- Worked a few hours on my project in Unity;
- Directed attention again to the Plastic window (which had been open / running the entire time, and which I had successfully been using to push changes all day);
- Expected the Pending Changes window to be full of my changes to Checkin, (as I had been doing all day until now), but I instead found the Pending Changes window to be empty;
- Clicked "Refresh" in Pending Changes, and received the error message, "WorkspaceInfo cannot be null".
I see that there are other topics suggesting that this appears from a change in the file directory, but as far as I can tell, this has not been changed in my case.
I can view all files in the Workspace Explorer through Plastic, and also see them all in the File Explorer -- All the files in the project are in the same place I left them, as to be expected.
My attempts to resolve:
1 - Close Plastic and Re-open:
Result >> No changes to issue.
2- Restart computer:
Result >> No changes to issue.
3- Make new workspace directing to the project folder:
I received a message saying the workspace already exists, and was unable to create the new workspace.
Result >> No changes to issue.
4 - Make backup of project and create new workspace to this new backup project folder:
I received the same message as above saying the workspace (naming the original, not this new backup workspace I've just defined) already exists. I was unable to create the new workspace.
Result >> No changes to issue.
Can anyone suggest why I would be receiving this error message, and how to resolve the workspace so that I can continue to 'Checkin' changes?