Hi! I'm evaluating PlasticSCM Gluon for our art-team, and we're in the same situation as @Mitch, except that we'd like to configure which file types are downloaded by default for the whole team. Reading through the docs, I thought cloaked.conf was supported by Gluon. As I now know, it is not.
We'd only use Gluon, since little to no code is involved. We're adding new asset folders on a daily basis. Each contain the big source files, like ZBrush & Substance Painter files, as well as the lightweight export format, e.g. GLB. Ideally, we don't want to separate working files from export files, to avoid maintaining parallel folder structures.
I expected the following behavior: Add file types to cloaked.conf, and when selecting a folder in the Gluon workspace configuration, it will not select (load) those file types, even though the parent folder was checked green. It would still show the file types to be able to select them manually, if needed.
With current behavior, when we'd update the asset library (consisting of lightweight formats), all (hundreds) folders would have to be configured in manual mode by all team members, several new folders a day... just to avoid the big files. This is not the same behavior as with a cloaked.conf.
The file search only allows for positive matches of a single file type. It can't exclude files from the search. Doing the search numerous times for all kinds of files that we do want to download (e.g. different image formats), just to avoid a few certain other files, is also not feasible.
Can this situation be made easier with Gluon? Right now, it's kind of a show-stopper for us. We wanted to switch to PlasticSCM/Gluon to make things simpler and more comfortable, not more complicated and cumbersome.