silentslack Posted September 7, 2022 Report Share Posted September 7, 2022 Hi, Our company structures our Unity code across many different projects using the Unity Package Manager and local paths. This helps us re-use code and game templates across many different projects but does however make check-ins very time consuming. For example. in our current project we have 8 mini-games that come from 8 different workspaces. Ideally we'd love to have a single batch file that we could configure to target the workspaces that are relevant, then be able to check-in all in one pass. Is something like this possible? Thanks, Jake Link to comment Share on other sites More sharing options...
silentslack Posted October 1, 2022 Author Report Share Posted October 1, 2022 Still having the same issue here. Anyone from Plastic able to offer some advice? Thanks! Link to comment Share on other sites More sharing options...
ollieblanks Posted October 11, 2022 Report Share Posted October 11, 2022 Hi Jake, I think Xlinks is the feature you are after. This way you can Xlink to your subprojects within the parent repository. Please see more information about this feature here. Hope this helps! Link to comment Share on other sites More sharing options...
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