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Out of Sync icon


DavidJ

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The Out of Sync functionality in the Plastic plugin for Unity (we're on 5.6.3) doesn't work for us. We never see the yellow triangle indicating that a file needs to be updated.

If we directly query the status of a file using

                UnityEditor.VersionControl.Task task = Provider.Status(vcAsset, true);
                ....
                task.IsState(Asset.States.OutOfSync)

then it never returns true, instead an Out Of Sync file returns Local | Synced.

Can any shed any light on what's going wrong for us?

Capture.PNG.ecdc6622206d53cd17a17ac5cf2ae432.PNG

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