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Force check-in of certain files


khan-amil

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Hi, on our project we have a bunch of files that are very regularly updated by some automated process in Unity, and they need to be checked in. 

How can we configure plastic to make sure they are actually checked in when people do check in their other files?

I've looked into check-in triggers but it seems that we only have the list of files actually checked in, not all modified files.

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Hi,

- Are you refering to the .meta files? They should be automtically handled by the Unity plugin.

- If you mean some custom files, you can use a custom trigger. The trigger can run a "cm status --help" command to get the list of modified files on a specific workspace.

Regards,

Carlos.

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