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Everything posted by calbzam

  1. Hi, This behavior is a core thing. In Plastic 3 (very old Plastic version) the merges were handled per file. It was a pain. In terms of performance and simplicity for the merge tracking the merges are currently handled per changeset (the changeset is the basic unit). I the following thread we also handled this topic: Regards, Carlos.
  2. Hi, Could you check if the Plastic repository has a gitsync attribute? In that case, please also remove it (assuming you already removed the %appdata%/Local/plastic4/sync/git folder) in your local client machine. Regards, Carlos.
  3. Hello, Do you have Xlinks? Checking your working branch history, does it make sense that your workspace needs to run these merges and download so many files? The first step is to check where is your workspace pointing and if the update-merge operation actuallly needs to download such amount of files or not. If you have a paying subscription you can reach us at support@codicesoftware.com and we can even arrange a meeting. Regards, Carlos.
  4. Hi, I can see you are using a bit old Plastic version. Could you upgrade to the latest one and cehck if the issue is still reproducible? Regards, Carlos.
  5. Hi, Sorry, macplastic is the equivalent for the GUI on macOS. The problem is you have a SSL certificate created for "AppServer". if you connect to the server via this server name instead of the IP, the warning message won't happen again. Regards, Carlos.
  6. Hi, Let me try to understand. The problem is the macplastic GUI is not finding you some pending to commit changes (even clicking on the refresh button)? After reopening the GUi do they appear? Is the issue easy to reproduce? Do this changes have somthing in common? We haven't been reported this issue in the past. I guess if you run the "cm status" command in your workspace, you are able to see all the pending to commit changes. Regards, Carlos.
  7. Hi, I guess you are renaming an Xlinked repository so when Plastic is trying to access to it via the parent repo it's not able to find it? You can delete and create the Xlink again but this time using the new repo name. Not sure if it helps. Regards, Carlos.
  8. Hi, Do you refer to Plastic Cloud authetication? At the moment, the users need to be registered at www.plasticscm.com (you can user your Unity ID) and we are working on supporting multifactor authetication soon. I'm afraid this is not currently supported but your feedback is very welcome. Is this a mandatory requirement in your team? Regards, Carlos.
  9. Hi, In Plastic, the basic unit is the changeset (not the file). When you are running a merge, you are merging the whole changeset (not a subset of individual files). That's why you can't avoid to merge a specific file change during a merge. We do that to keep the merge tracking. Regards, Carlos.
  10. Hi, I'm afraid there is not such a feature in the VS plugin. But there is a "Undo unchanghed" option in the "Pending changes" view. Not sure if it may be useful for your workflow. Regards, Carlos.
  11. The unity merge tool for scenes should work for most of the scenarios but according to our experience it still has some issues: https://forum.unity.com/threads/scene-merging.453901/ For now, most of our customers are using the lock workflow when modifying binary files (including the Unity scenes). Regards, Carlos.
  12. calbzam

    Selector (bug ?)

    Could you reach us with the error screenshot and client logs at support@codicesoftware.com? Regards, Carlos.
  13. Hi Shruti, are you a paying customer, right? In that case, please open a ticket to support@codicesoftware.com and we can arrange a meeting session if necessary to debug it. Regards, Carlos.
  14. Hi, You can configure permissions to allow the view/read permissions in some repos only to the desired groups/users. Actually the permissions are very customizable in Plastic. More info in the following link: https://www.plasticscm.com/documentation/security/plastic-scm-version-control-security-guide#Openuparepositorytoaspecificgroup Regards, Carlos.
  15. Hi, You will first need to delete all your current cloud repos and we can change the organization to be encrypted. Please reach us to support@codicesoftware.com Regards, Carlos.
  16. You shouldn't be using Firebird for your databases in Linux server in 2021. The default and recommended databases backend is the detault one: Jet. Regards, Carlos.
  17. For the binary files, don't you conside using file locks? This way, you will be sure that only one person will be modifying it and this way, avoiding the merge conflicts. https://www.plasticscm.com/documentation/administration/plastic-scm-version-control-administrator-guide#Chapter7:Configuringexclusivecheckout(Lock) Regards, Carlos.
  18. The error message seems to be ok. The "view" permissions are denied for this user. You need review the permissions at the repo level for all the groups where this user is included. In any of them, the "view" permissions msut be denied. If you are not able to find it, we can help you vi meeting. In Plastic, you can configure permissions at the branch level but also the repository and server level: https://www.plasticscm.com/documentation/security/plastic-scm-version-control-security-guide Regards, Carlos.
  19. Hi Shruti, I already answered in the support thread Regard,Carlos.,
  20. I think this is the setting Pablo is refering: Regards, Carlos.
  21. In your screenshot, I can see you are configuring the branch permissions, but there could be also some repository permissions assigned. Acording to the error message, the user belongs to a group where the "view" permissions for this repo are denied (or not allowed). If you are a paying customer, you can reach us to support@codicesoftware.com and we can even arrange a meeting to help you with the permissions configuration. regards, Carlos.
  22. Hi, I'm afraid I don't fully understand you. How is Plastic accessing your Unity organization? If you want to delete your Plastic cloud organization, you can cancel the subscription in your user account at www.plasticscm.com and the organization (with all your cloud repos) will be removed in a few days. Regards, Carlos.
  23. Hi, I'm afraid we don't currently have a custom integration for ClickUp. If there is a integration for git, you may be able to use the GitServer feature to connect ClickUp with your Plastic repos. This feature allows the Plastic server to understand the git protocol so potentially you should be able to use the git plugin. https://www.plasticscm.com/gitserver Regards, Carlos.
  24. Adding @mariechristineb to this thread to track and evalute the feedback. In Plastic, you can only delete a changeset if it's not the parent of other changeset. Regards, Carlos.
  25. Hi, It seems the problem is the Unity merge tool "UnityYAMLMerge.exe" is not able to handle the merge of this .unity file. Not sure if you could use a different external merge tool. Otherwise, if you use "binmergetool" (available in the merge tools list), it will allow you to keep any of the contributors during the merge but it wont' allow you to actually merge the file content of the revisions involved in the merge. Regards, Carlos.
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