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Recurring problem with Windows locking .meta files


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Our artists using Gluon in Unity projects regularly hit a problem when they pull a changeset with .meta files in it: they've got errors on "Update results" with "access denied" on these .meta files.

It already happened on multiple repositories (all under the same cloud org), and the only solution is to have the last person who pushed something to delete the problematic meta files, which is far from optimal.

Are we doing something wrong? Could it be a bug?

Thanks for your help. :)

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Just to make sure, have you also written us at support@codicesoftware.com?

If not, could you write us there? I would like to ask you for some more information which you don't probably want to share here.




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