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Fail to clone Unity project but wired logs pop out.


autic-_-

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My friend start a new Unity game project just for fun. But I cannot clone the project repo. Here is the log:

         failed to clone project,Error: AssertTrue has found a negative condition.

Since my friends are in China currently while I am in Australia. The server name also indicate that it may located in China. My initial assumption is GFW stop me from cloning project.  Please give me some tips. Thank you!

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Hi,

Is this a error you are getting when running a sync between your local repo and a remote one? Is the remote repo a Plastic cloud repo?

We would need to review your Plastic local server log (plastic.debug.log.txt) to try to understand the problem.

Regards,

Carlos.

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