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Add packgage from Git URL - Unity


tpaslou

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Hi Carlos

I have created a base project which consists of some scripts, models, prefabs, scenes etc. The aim of this is to be a package and to be used by multiple other unity projects. In other words, to be used such an asset like the ones in the asset store but only internally through a repository. The base project will be getting updates so every other using it should get the updates too. 

Kind Regards

Thanos

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Hi,

I'm guessing if you could commit this base project to a Plastic repo and this way, make it reachable for the rest of the team.

Plastic can use Xlinks to link a repo to a different project (eg: shared library). 

In the following blog post, we explain how to share an egine repository.

https://blog.plasticscm.com/2014/08/how-to-share-engine-repository-between.html

Regards,

Carlos.

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  • 3 months later...

Hi Carlos, it's been a while :P

I have a question regarding X-Links. So I gave them a shot following this blog post and my problem is that  I have to pull the whole project.

Is there a way to connect my project only to a folder of another project through the X-Link ?

Best Regards

Thanos

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