Jump to content

Filetypes.conf


nick.korn

Recommended Posts

I'm currently looking into storing my Unity asset files as text files. I followed the information at: http://codicesoftware.blogspot.com/2008/03/custom-file-types.html
Unfortunately when I add ".unity:txt" to the filetypes.conf file it doesn't seem to make any difference. Plastic is still treating my .unity files as binary. I can open the files in a text editor and see that they are clearly text. Any thoughts on why the changes to my filetypes.conf are not causing anything to happen?

Link to comment
Share on other sites

Hello Nick,

 

the filetypes.conf file only works when you are adding new files to the Plastic SCM control, once the files are already in the repository the filetypes.conf file will not make any effect.

 

You will need to change the revision type using the GUI context menu for the item or the command line command "cm crt".

 

Best regards.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...