cidico Posted June 12, 2011 Report Share Posted June 12, 2011 Hi Fellows, I'm using Plastic and every time I change a file in my solution on Visual Studio 2010 it makes a check out. Today I was reading the user manual and I found out that I'm using the Checkout-Modify-Checkin methodology and I don't want to use it. I just wanna Modify-Checkin. Is there way to change this configuration on Plastic or VS ? I really don't like the idea to keep making checkouts every time i change a file or by mistake type a space in a file. Thanks in advance! Link to comment Share on other sites More sharing options...
psantosl Posted June 12, 2011 Report Share Posted June 12, 2011 Hi Cidico, Take a look at http://www.plasticscm.com/infocenter/technical-articles/kb-no-checkout-workflow.aspx. But, in order to take advantage of it right now you'll need to disconnect the VS integration and go to the GUI and use the "find changes" so you do not checkout every time. If you're using the vspackage remember checking out just happens when you modify a file... so, well, it shouldn't bother you that much... pablo Link to comment Share on other sites More sharing options...
cidico Posted June 13, 2011 Author Report Share Posted June 13, 2011 Hi PSantos! Let me see if I get it. I think I misread the documentation.... Reading the doc file again, I found this: "Remember your project colleagues, Mary and Eduardo? What happens if one or both of them want to Checkout the same item(s) as you? With Plastic SCM, it Link to comment Share on other sites More sharing options...
miller Posted June 13, 2011 Report Share Posted June 13, 2011 Hi cidico, a checkout revision is local on your workspace, so others will not be blocked. of course I understand that your are not using branch-per-task or branch-per-developer scm pattern, meaning all your users working on the same branch! Checkout exclusive is the one that lock a file when checking out. cheers, Miller Link to comment Share on other sites More sharing options...
psantosl Posted June 13, 2011 Report Share Posted June 13, 2011 Remember a "checkout" is just telling Plastic: "hey, I did modify this file", just that, nothing about locking... we're all about parallel development, so we try to avoid locking as hell, although, of course, we do support it Link to comment Share on other sites More sharing options...
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