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Plastic reporting "access denied" to readable/writeable files


dkoontz

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Seeing this problem only on Windows using Plastic 5. This typically happens for Unity3d meta files. It occurs fairly regularly (several times per week) and is a significant roadblock to using Plastic with Unity.

 

http://imgur.com/2yvG9Au

 

The files in question are not read only, can be freely deleted in Windows explorer with or without Unity running. This problem persists even after a reboot. Currently we have to back up any files we want to save, discard all changes, then put our files back and try to commit again since you can't partial undo if there is a merge link involved.

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